Ghost Of Tsushima wasn’t exactly inspiring either, it literally was Assassin’s Creed but with better graphics and 10 year old game design. They found a formula that works and with Days Gone they showed the first signs of running it into the ground. Set in the beautiful, volcanic scarred high-desert of the Pacific Northwest, Days Gone is an open-world action-adventure game where you play as Deacon St. Survival Vision has a short duration by default, but thanks to various skills you can extend it. footprints or interactive objects that can be looted. This mode allows you to 'scan' your surroundings. Occasionally they’ll mix it up a little and the protagonist will be slightly younger, or even a woman, but the template is still the same.ĭon’t get me wrong, I love God Of War and The Last Of Us but it feels like Sony’s record is stuck. Controls in Days Gone - Driving the bike. The Sony formula isn’t quite as strict as the Ubisoft one but they’re both similar, with the majority of Sony first party exclusives featuring third person open world gameplay with some kind of angry middle-aged white guy with amazing graphics, mournful music, and a generally dour and ‘adult’ tone. ![]() There has been a lot of, entirely justifiable, criticism of Sony lately and one of the big concerns I have is that by sidelining Japan, and focusing more on American tastes, they’re going to make worse Days Gone’s biggest problem: it’s too formulaic. And besides, most of the top creatives that made the first game have already left so even if they did make a sequel, it would likely have trouble replicating the same tone. An open world game with zombies is possibly the most generic idea for a video game you could possibly come up with, just one notch above military shooter. ![]() 1 Airbag 1 Spark Igniter 1 Box of Nails 1 Scrap Remote bombs can be placed on the ground but require manual detonation. The recipe is automatically unlocked after completing the mission We Couldnt Take the Risk. It is a remote-detonated device made from a cars airbag. There’s absolutely no reason that game should be Days Gone 2 though. The Remote Bomb is a type of weapon used in Days Gone. I’d argue that’s a positive thing though, as Bend have learnt now and can use that experience on their next game. Part of the issue Sony seems to have had with the game is that it took much longer (and therefore was more expensive) than was originally planned. Reading interviews with Sony Bend it’s pretty clear that they didn’t have much experience with games that big and they themselves admit to running into problems. ![]() The way some people talk it’s as if the second someone makes an even halfway popular game they then have to spend the next 20 years making nothing but sequels to it, with anything else being considered a betrayal of ‘the fans’. But the game already exists and just because it exists does not mean it automatically deserves a sequel, whether it was successful or not. If you like Days Gone then fine, I’m not attacking you personally.
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